Part 2: ani-r.tumblr.com/post/14274588…
Please watch the whole animation here: youtu.be/FevMNMwvdPw
Or here: www.mspaintadventures.com/ACT7…
A good while ago I was invited to work on the backgrounds for Andrew Hussie's Homestuck’s final animation. A long time passed and I didn’t think they were going to be published, but here they are! Warning for Homestuck ending spoilers. [Disclaimer: Please note that I did not do all of the backgrounds, just the ones screencapped here. My stuff begins around the 4:32 mark]
I’ve only uploaded the 8 recorded broadcasts from Livestream this far, and will continue to do so in the future, although I can’t promise regular updates. But at least they’re there for viewing anytime. I apologise for the lack of editing; there are long pauses, the progress is real-time (not sped up) and if there are instances where I’ve accidentally left in parts where you can see bits of skype conversations or personal folders, please be understanding or let me know (I hope to god I didn’t leave anything incriminating or somehow else embarassing in, ahahah).
► Raising Awareness for Galgos - All print profits continue to go aid the dogs in need.
I wrote a fairly comprehensive post on Tumblr on the mistreatment of galgos and how you can help. I thought I'd share it here, too.
Warning: this post contains animal abuse and animal death that may upset the reader, but I felt it was necessary to include to put this in a realistic light.
Read and share on Tumblr through this link!
This is a post for raising awareness and raising funds for mistreated dogs. It's christmastime, and instead of putting that extra dollar or euro to buying something you don't need, consider donating to a good cause or at least share this information to spread awareness. If you read this and pass on this information to help these dogs, that in itself is already a christmas gift to me and these animals.
Please read more below the cut to find out more!
Galgos are a breed of Spanish hunting dogs that bear close resemblance to greyhounds. They are widely used in Spain for hunting (and racing) and are therefore considered more as workforce than pets. This is a dog breed that suffers from a long history of systematic mistreatment, which is why these dogs need special help. The laws in Spain are severly lacking to prevent and condemn animal abuse, which is why non-profit organizations and charities need every bit of support they can get. Progress is made, but it doesn't happen on its own. More needs to be done to push the government to pass laws that help protect these animals and educate the public about what they can do to help.
Their mistreatment [Warning for graphic animal abuse]
Every year in Spain, tens of thousands of dogs are hung, garroted, poisoned or thrown into pits and wells. [Source: sosgalgos.com]. Galgos112 estimates 100 000 galgos (and podencos) are abandoned each year and 75 000 die violent deaths.
Why? Some of it is pure neglect as hunters consider it easier and cheaper to discard of animals they no longer need than keep them alive for the next hunting season. Dogs that did not hunt well or were considered inferior somehow, are abandoned or tortured in terrible ways. It has been quoted that their suffering guarantees a better success for the hunter (galguero) the next year. To discard of the dogs, they are thrown out of moving cars, hung loosely from branches (so they will slowly choke to death over the course of hours or days), set on fire, burnt with acid, or their limbs amputated or broken to stop them from returning to their owners. Not only are the ends of their lives horrendous, but their lives are usually not very fortunate either. They often suffer from insufficient medical care, lack of food, water and shelter. Their breeding is inhumane as well. They often live in cramped spaces and aren't let out for other reasons than training. Their training is another matter entirely; they are often tied to motorized vehicles to run for hours on end, and if they fall and get injured they are simply dragged behind.
All these things are painful to me even write about but they are facts, and this is why we need so spread this information. This needs to stop.
Why did I pick this cause?
In the past I lived in Southern Spain long enough to witness firsthand just how much abandoned and mistreated animals need help there, including galgos. I've seen some of these shelters and the animals that need help, and in most cases their history is forever marked on their neck or other parts of their body as huge scars. Me and my family picked up strays and gave homeless dogs a home or took them to adoption centres every time we came across an abandoned animal that needed our attention. But one person can only do so much and most of the time you are left feeling anger and helplessness. I feel this is a channel through which I can reach out to the largest amount of people possible.
Like I said in the beginning of the post, it's the holiday season and people spend money on some pretty useless stuff to be honest. I don't want to guilt you into donating, but I came to think that this is what I personally want to give this Christmas, a better future to these dogs.
How to help
Below I've provided links to some of the largest/best known, legit and reliable associations through which you can donate or adopt a galgo. If you are considering getting a dog, don't buy one, consider adoption. You can give one of these amazing dogs a new chance. You can also support by following and participating in the Facebook groups to show your support.
Starting now, I will donate every dollar I get from my society6 store and deviantArt print profits to this cause. So, if you want a print of my artwork and help a good cause, now is the time. I only get 2-3 USD of profit per print (from society6), but I can provide you with screenshots in a few months to prove that all money goes towards this cause.
Links to charities and non-profit organizations
- Scooby Medina - a leading association dealing with the rescue of Galgos
- SOS Galgos
- Galgos Del Sol
- Galgos del Fenix (in Finnish only, directed towards Finns looking to adopt or support galgos)
Additional links to information and Facebook groups
- "From Heaven to Hell" - a very informative book on the life of a galgo
- FB Group - Galgos del Sol
- FB Group - ScoobyRescue
- FB Group - Rescatadog
- FB Group - Galgos del Fénix
- FB Group - Galgos112
You can also search for petitions to sign on Change.org and other sites simply by typing "galgos" and google more information on this cause.
Disclaimer: I have written this best to the best of my knowledge and in good faith that the information I have is accurate and up to date. If there are any errors in there I'll do my best to fix them asap.
Thanks for reading,
What severely pisses me off when artists have tumblrs and have posted clearly on their tumblr and deviantArt [LIKE ME] that you are not allowed to repost their art! Secondly, its much EASIER to just go to this artist’s clearly linked tumblr and REBLOG instead of going through the bother of saving the image, editing the description and posting it. It’s upsetting and hurtful. If you claim to love these people’s art and want to ‘give them exposure’, reblog, don’t repost.
Why is this harmful? It’s because you are directly impacting the traffic the owner of said content, and I am especially upset in the case of WYDPAW because I want all the sources to direct back to the actual graphic novel so people can follow! Like most creators of online comics or graphic novels, I put a lot of effort into this thing I’m working on and want it to have as much exposure as possible through my own original source. It doesn’t make it any more justified or legal if you add credit in the tags or in the post “by [this and this]”. However reblogging is a legit method on tumblr to give exposure to something you like and adhere to the community guidelines.
I've received a lot of notes from people who are interested in getting into concept art and/or landscapes and I always struggle to come up with advice that doesn't seem awfully confusing. I can't say I'm a veteran in this industry, but since people keep asking me and I do have experience, here's my 2 cents (PSA: by no means a comprehensive guide or the absolute truth). I am very humble when it comes to learning this stuff and I never know enough myself, but these are some of my thoughts that came up when a student sent me a note today;
My best advice is to climb to the tree from the root and accept that there's no shortcut.
Concept art is a very loose term. It can mean anything from sketching characters, enemies, vehicles and objects to doing detailed plans of level visual design or landscapes. Game concept art can also serve a lot of purposes. Most of the time the most crucial purpose of concept art is to communicate (a) game designers' idea of how a game looks and feels. So for that you need to know how to draw pretty much anything. What is always important is that you can sketch out a piece that communicates to the viewer how a certain place feels to the audience; what are the scale and proportions like, communicating through colors if there is a feeling of peace, serenity or action, using lighting to give focus to important elements... The list could go on forever. There is no bottom line. Concept art is hard to 'make up'. You need to have at least an imagined 'customer' (this can be yourself) that has certain requirements, a bit of a backstory, an idea that they want illustrated. The best you can do for portfolio is ask maybe a game designer or a writer friend to ask for an illustration for something they would like to see, something that is a visual representation of a concrete idea they have in their head; maybe a scene (hero enters a foreboding mansion to avenge his dead father, it is a stormy night, he is afraid but determined) or a game idea (a platformer drawing inspiration from Indiana Jones where your goal is to collect shards of crystal to complete a weapon to save humanity from an evil space lord, the level takes place in a sci-fi lab) just to name a few.
As for landscapes;
Learning everything from color theory and lighting and perspective gives you the necessary information that you need in order to build on top of that. If you just get into landscapes and skip the theory, it might feel quicker but it will stab you in the back because that stuff is something you will have to go back to learn when you realise you can't advance without having learnt it. For me the best way to do good landscape art is to be genuinely interested in what you are drawing. I draw nice trees because I'm honestly interested in how they look. Observe real life and draw. I use a lot of time just looking at stuff when walking my dog. You don't even need to draw it. Just look at whatever is around you in the city or nature and try to figure out that if you were to replicate that on canvas, what colour everything is. Ie. Is the treebark darker than the stones, what is the darkest colour if this were a picture, what colour is the light, how does it affect the different textures around you?
My main piece of advice is to draw from nature and photographs. Don't just mimic and replicate pictures and copy, think for yourself. Sometimes its more important to communicate the feeling in the picture and how you see the landscape than getting stuck in the details (like trying to draw something in a photorealistic way just for the sake of realism). Getting stuck in the details and focusing on execution rather than message and idea often ruins pictures and they become uninteresting to look at.
Those are my thoughts, hope it helps.
I was recently invited to Taidekuja which is apparently a small comic / art con and it takes place on November 17th at Gloria. I was told there will be discussions/lectures/panel covering various subjects, I'm most likely going to be participating in a panel and talk about my experiences working with games/digital art/illustration. I haven't been there before but events at Gloria have usually seemed very nice. If you feel like dropping in, you are welcome to do so. Free entry.
anyone interested in watching a livestream? I was supposed to go to sleep/rest since I'm still sick but I might be up to messing around in Photoshop, drawing palm trees and junk!
Maybe an imaginary visit to a tropical place '-'
FYI There were many background artists working on the project, as you can see in the ending credits, so if the backgrounds don't look like my style it's because they are not! Thanks for watching!
I'm planning to do some livestreaming soon, so in case you wanna tune in go to my
Twitch.TV - www.twitch.tv/ani_r
I don't have any idea what I'm gonna do yet so I'll try to think up something before I start, otherwise I'll freeze, lol.
[Streaming is over, thanks for keeping me company!]
I gave Livestream a try but it was a total pain in the ass, luckily my friend brought to my attention Twitch which is really easy and intuitive to use; therefore, despite my camera shyness I'll attempt to livestream some live color sketching and speedpaints and what ever silly things I do with colours since some people have been asking if I do youtube vids or livestream and asking for tutorials, so I figured this is my easy way out. You are welcome to watch when I'm online.
Twitch.TV - www.twitch.tv/ani_r
Who would be interested in an Echo book? For you guys who don't remember or know what Echo is, you can check it out here or in its original environment tegaki-e.
The narrative really craves for closure, and I'm interested in re-imaging all the screens in full color, in printable format, for a real, tangible Echo book. The screens would be one page each, done from scratch at 300 dpi for A5 or even possibly as large as A4 format. Doing it all again and finishing the storyline would take effort, which is why I'm either only doing a few test pages for fun or then if I get serious, try something like kickstarter or indiegogo. The style would be faithful to the original look but update the colour range for a deeper experience (still keeping the original athmosphere).
I'm trying to get some price estimates for printing maybe 20-50 copies of the book, 26 full-color pages, soft or hard cover, semiglossy paper (170g maybe) and then come up with reasonable estimates for shipping to different locations worldwide to get some kind of idea of the total costs and if I could throw in some A3/A2 prints for sponsors or very supportive people. Or just for buying a bunch of books.
All of this needs redesign of the narrative, doing the layout for the book, covers and stuff. Also, a proper site for the project would be called for to track its progress and see some samples to get you interested in the merchandise
We'll see how it all turns out.